4/9/2025
- Apr 9, 2025
- 1 min read
After getting critique, I made changes to the environment and lighting.
The biggest change I've made is that I've made the lighting volumetric. During this process, I realized that the lights in the back of the stage were unnecessary, and I should instead of have lights in front of the instruments to better light them.
I've also added a bump map to the bandshell and stage to make it look less like a toy.
For the environment, I made the mountains bigger and have framed them to be more in the background, keeping the area around the bandshell to be flat. I've also reworked the trees, as I realized the trunks were too thin, skewing the feel of scale for the whole scene.
With the extra flat ground around the bandshell, I realized that the scene felt incomplete without grass, so I scattered some basic geometry that gives the feeling of grass.
I am unable to properly render the grass on my computer, so I'm going to try on the ones at Monty. Hopefully, it works well. Otherwise, I'll definitely have to find some other workaround.


